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Guild Rules

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Guild Rules and Regulations:

Ranks begin at initiation and ascend as you ascend in level and crafting.

10-20 Initiate

20-30 Wanderer

30-40 Veteran

50-60 Hellbringer

Officer Rank: Warlord

An officer can be appointed by the Warchief and current Warlords upon need. Nominees will be judged on level, time played, crafting level, as well as overall guild involvement.

Guild Gold Days: Guild Gold days happen every sunday. Players level 25-30 owe 1 gold, players level 31-50 owe 3 gold, and players level 51+ owe 5 gold. The gold tax is due to the guild at the end of the day on Sunday.  This money accumulates and goes towards helping members purchase mounts, and sometimes epic weapons and eventually training. All requests for gold should be emailed to the Banker who will then verify the request with the Warchief or officers.

Epic Items: When an epic item is found (or better) that the person who found it cannot use and more than one other person in the guild can use, that item is rolled on by those who can use it who are of a decent level and have adequate playing time. If a guild member can use the item, but is currently not logged on an officer that is present will roll for them if they have played within the last three days or if they have notified the guild that they will be gone for an extended period. If the person that was not on wins the roll but does not log on for the next three days, the next highest roll wins.

Crafting: All crafting requests should be sent to the respective crafters via in game mail. In this way, the crafters can manage the requests on their own agenda and keep track of what member needs what item.

Alts: Alt characters can be created but are not to be played until the main character reaches a level of at least 50. This is to insure that guild members focus their energies into building strong main characters, and thus strengtening the guild.

~ The Sons of Draenor

Sons of Draenor