Guild Rules and Regulations:
Ranks begin at initiation
and ascend as you ascend in level and crafting.
10-20 Initiate
20-30 Wanderer
30-40 Veteran
50-60 Hellbringer
Officer Rank: Warlord
An officer can be appointed
by the Warchief and current Warlords upon need. Nominees will be judged on level, time played, crafting level, as well as
overall guild involvement.
Guild Gold Days: Guild
Gold days happen every sunday. Players level 25-30 owe 1 gold, players level 31-50 owe 3 gold, and players
level 51+ owe 5 gold. The gold tax is due to the guild at the end of the day on Sunday. This money accumulates
and goes towards helping members purchase mounts, and sometimes epic weapons and eventually training. All requests for gold
should be emailed to the Banker who will then verify the request with the Warchief or officers.
Epic Items: When an epic
item is found (or better) that the person who found it cannot use and more than one other person in the guild can use, that
item is rolled on by those who can use it who are of a decent level and have adequate playing time. If a guild member can
use the item, but is currently not logged on an officer that is present will roll for them if they have played within the
last three days or if they have notified the guild that they will be gone for an extended period. If the person that was not
on wins the roll but does not log on for the next three days, the next highest roll wins.
Crafting: All crafting
requests should be sent to the respective crafters via in game mail. In this way, the crafters can manage the requests on
their own agenda and keep track of what member needs what item.
Alts: Alt characters
can be created but are not to be played until the main character reaches a level of at least 50. This is to insure that guild
members focus their energies into building strong main characters, and thus strengtening the guild.
~ The Sons of Draenor